Just some stats for the game.
House Rules:
No evil PCs
3.5 Leveling system
Backstory for character will earn you up to 500 XP
Character updates and monologues will earn additional XP
Pathfinder/DND3.5/DND3.0 are acceptable
Alternative classes and races are OK if approved by GM however you will have to correctly implement the game mechanics, don't rely on the GM if it is an obscure class.
I'd like to have the focus on story building not power gaming or rules.
When leveling hit dice reroll 1s and 2s (once)
Abilities scores: Choose either 4d6 3 highest reroll 1s once
Or point system
8 points/ability + 30 assigned
9-14 1 point per Ability point
2 points for 15
2 points for 16
3 points for 17
3 points for 18
Start characters in three different locations in the desert depending on which way they are walking so that they are walking toward each other.
Perception DC 10: Spot the dried up creek bed.
DC 15: Locate a fragment in the creek bed either a piece of technology, old tire, brass fitting etc.
DC 20: Something of value or money
DC 25: Still suit (in the desert)
DC 20: Spot the Sun Dial from a great distance
DC 15: Spot the Sun Dial from closer up
DC 15: Spot the gnoll hunter
Determine up stream from down stream survival DC 15
Find root plants Survival DC 15
Get water in the desert Survival DC 15
Determine direction Survival DC 15
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